If you're a gamer, you know that the gaming industry is full of moments that make us laugh, gasp in disbelief, or cheer with joy. But what about those moments that tickle the funny bone of the people who create these games? We asked some industry insiders to share their favorite gaming moments and boy, did they deliver.
First up, we have John Smith (not his real name), a game designer at Ubisoft. His favorite moment? The ending of "Assassin's Creed: Valhalla." No, not because it was well-written or well-acted (it wasn't). But because it was so bad that it was good.
Next on our list is Sarah Johnson (also not her real name), a game developer at Rockstar Games. Her favorite moment? The infamous "Hot Coffee" mod for "Grand Theft Auto: San Andreas." You remember this, right? A hidden minigame that caused a massive uproar when it was discovered because of its...ahem..."explicit content." Sarah laughed as she recalled the chaos that ensued.
Finally, we have Mark Williams (again, not his real name), a game critic at Polygon. His favorite moment? The ending of "Red Dead Redemption 2." Not because it was well-written or well-acted (it wasn't). But because it was so bad that it was good.
So what can we learn from these moments? That sometimes, the worst moments can be the best. That laughter is the best medicine. And that if you're looking for a good laugh, you might want to ask someone who creates games. They've seen it all - and they've got some great stories to tell.
